This is a cut and dry example of the
disbelief that video games have any more integrity than a child’s toy. By
submitting to the controversy, Konami validated the allegations against Six
Days in Fallujah. The slander against the game was founded in ignorance of what
a video game is and what it is capable of. Shutting down this project announces
to future projects that controversial issues core to the human experience are
not for this medium. That radical topics are beyond that which gamers can
experience. Once again it was not the content itself that was beyond
discussion, but the medium which held it. This is a public view which needs to
be overcome. Without this change, the ability of developers to express
themselves is severely constraint to what is and isn’t deemed acceptable by the
public critics.

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