Six Days in Fallujah was a documentary
game developed by Atomic Games that was a third person combat simulation of the
famous second battle of Fallujah in Iraq. The U.S. marine corps had been
working with Atomic Games to develop simulation training tools when the
battalion they had been working closely with were sent to Iraq. The marines
that returned described their experiences in Fallujah with the Atomic Games
developers and expressed their desire to share what they had lived through.
Working closely together, the game was developed and was set to be published by
Konami. However, the announcement of the game was received with a heavy
backlash of criticism from various groups that argued that making a game about
the second battle of Fallujah would disrespect those that died there.
Fearful
of reputation loss, Konami dropped out and Atomic Games was left without a
publisher. Atomic Games failed to find a replacement publisher, and the
financially struggling studio folded soon after.
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